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Honey, I Joined a Cult
Honey, I Joined a Cult

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Honey, I Joined a Cult: take charge of your own cult!

Buy Honey, I Joined a Cult on Steam key at FrsGames.com and take the helm of your very own 1970s cult! Build and expand your base, manage your resources and earn as much money as you can on the backs of your loyal devotees.

Base building

All great cults deserve superb interior design. Arrange, design and decorate rooms to delight your cultists. There's a huge variety of equally bizarre and sumptuous options for halls, each with a role to play for your cult. Polygraph room, spiritual chamber and spa, to name but a few, not forgetting the dreaded ministry of alteration.

Customize your worship

The value of a cult can be judged by its name. Choose for yourself the name of your cult, your cult leader, the deity he worships, the sacrosanct hall in which cultists prove their devotion and the devotees who will soon join the ranks! Add your personal touch to your cult by choosing: a funky symbol, a bizarre uniform to impress future devotees, an intimidating hat to stir up jealousy among other cults and a mysterious relic to venerate and idolize.

Take care of your cult

Cultists have needs too, and you'll need to make sure they have food, drink and don't get bored! You need to look after their physical and mental well-being so they can be the best Cultists they can be!

Managing your cult

It's not enough to have an impeccable style of dress, your cult isn't going to manage itself. Plan your cultists' days, level them up and manage the food and maintenance systems. Assign them tasks according to a priority system, micro management is the best solution!

Grow your cult

Use your charisma to recruit devotees who will bring in resources and one day reach cultist rank. Disgruntled devotees won't stay, so it's up to you to keep them smiling!

Lead your cult

Your cult leader can be very demanding. You'll have to bend to their every whim, whether it's recruiting a particular devotee or building certain rooms. Failing to meet their expectations will put them in a bad mood, and their sermons won't be as effective.

Worship missions

You can send your cultists on a mission to a nearby town. Whether it's to harvest resources, unlock new technologies or just satisfy your leader's request, the secret operations room is the perfect place to draw up a plan!

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