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Battlefleet Gothic: Armada - Tau Empire DLC
Battlefleet Gothic: Armada - Tau Empire DLC

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Battlefleet Gothic: Armada - Tau Empire DLC

Buy Battlefleet Gothic: Armada - Tau Empire DLC on Steam key at FrsGames.com!

Aided by its advanced alien technology and total dedication to the philosophy of the Greater Good, the Tau Empire has spread rapidly across the galaxy. Its fleets are renowned for their powerful long-range weapons, capable of inflicting heavy damage from afar. With the DLC, you can control the Tau Empire fleet, with all-new ships, castes and gameplay mechanics, as well as a unique Doctrines system.

Auxiliary Ships

Auxiliary ships are ultra-specialized vessels designed to fill niche roles within the Tau fleet. Each vessel is distinguished by its own special functions and traits:

  • Kroot War Sphere: Battle cruiser capable of firing from any angle and impervious to virtually all critical hits.
  • Boutre Nicassar : Escort vessel deployable only through the capabilities of specially upgraded Tau vessels.
  • Bastion Demiurg: Weaker but inexpensive battlecruiser with 4 skill slots to support the fleet.
  • Fortress Demiurg: expensive battlecruiser but with statistics almost rivaling those of a battleship.

Tau Doctrines

Tau Doctrines are unique to the Tau faction. Players can choose the general strategy to adopt during the next battle of the current mission, which will grant them special bonuses. The Doctrines available are:

  • Mont'Ka Doctrine: Intensive use of Exo-Armures during assault actions resulting in a 5-point reduction in enemy troop value and increasing the chances of destroying the targeted subsystem by a factor of 4.
  • Kauyon doctrine: Your fleet becomes far more accurate at long range, with a 5% reduction for every 3,000 units of distance from 6,000 units of distance.

Casts

Casts make up the Favor system of the Tau Empire. While a ship can only be of one Caste, there is no limit to the number of different Castes present in your fleet. Castes are assigned to specific roles:

  • Fire Caste: Designed for close action, these ships are made to be at the forefront of the attack while other ships fire from afar.
  • Water Caste: Versatile with an active skill capable of summoning the Boutre Nicassar escort ship, and a passive skill granting an unmanning bonus to your ship.
  • Earth Caste: Focused on raw power, this Caste features an Experimental Railgun and an additional upgrade slot.
  • Caste of the Air: Grants better agility by increasing speed and maneuverability, as well as a special passive enhancement greatly reducing enemy accuracy while the ship is performing a special maneuver.
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