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Warhammer 40,000: Armageddon - Ork Hunters : detailed description
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Although Imperial forces were victorious in the Second Armageddon War, the planet remains the scene of conflict and menacing activity. The surviving Orcs unable to escape have left behind spores in the equatorial jungle, where they have managed to survive and return to their savage state, threatening the stability and reconstruction of Armageddon.
A special force has therefore been assembled to put a definitive end to this threat. Made up of veterans hardened by thousands of battles, these warriors will purge the equatorial jungle of this infestation and lay down their lives for the greater glory of the God-Emperor of mankind: they are the Orc Hunters!
Inquisitor Horst, sent to Armageddon as a relief force, will support these warriors in their mission. The devastation caused by the Second War has indeed created fertile ground for corruption and could lead to something far more dangerous than wild Orcs!
Warhammer 40,000: Armageddon - Ork Hunters: contents
Ork Hunters is an expansion to Warhammer 40,000: Armageddon that takes place shortly after the end of the Second Armageddon War and adds a new chapter to this epic saga! Follow the actions of the Orc Hunters and other elements of the Legion of Steel as they strive to rid the planet of all its threats once and for all.
.This time, no reinforcements to be expected. No Space Marine sections are available, and no Space Marine units will be making an appearance in this DLC campaign. This will be a battle between Imperial forces only.
This time, no reinforcements are expected.
Four new Orc units make their appearance: the Wildboyz, Huntas, Boarboyz and Wild Junkas, as well as 6 new infantry types among the Orc Hunters: the Orc Hunter Company Command, Infantry, Flamers, Anti-Tank Support, Artillery Support and Snipers.
Warhammer 40,000: Armageddon - Ork Hunters : missions
Campaign Act 1 - Jungle Hunters
- Mission 1: Foundation of the Cerbera base
- Mission 2: Wild raiders
- Mission 3: Mysterious circumstance
Campaign Act 2 - Savages and Heretics
- Mission 4: Request from the Inquisitor
- Mission 5: Wild Flight
- Mission 6: Gathering
Campaign Act 3 - Cleaning up
- Mission 7: Flush out the savages
- Mission 8: General Von Strab
- Mission 9A: Wild camp
- Mission 9B: Heresy and Redemption